12
Battle
for the Brontosaurus
EPISODE 1: THE ADVENTURE BEGINS
This series pilot introduces the main good guys (Questar, Yungstar, Serena, Gunner,
Turret, Mind-Zei, and Llahd) and bad guys (Krulos, Rasp, Hammerhead, and Antor) in
the midst of a space chase. Our heroes use their experimental S.T.E.P. to escape
their enemies by time traveling back to Prehistoric Earth. It is only after they
have begun to build a settlement that they learn that the Rulons went back in time
with them and are building a brain boxed dinosaur army. Can the Valorians build up
their defenses in time for Krulos’ first attack?
EPISODE 2: REVENGE OF THE RULONS
Yungstar and Serena bring an injured Stegosaurus back to camp. He’s one of the only
dinosaurs that doesn’t run away when an earthquake hits and severely cripples the
Dino-Riders’ defenses. Gunner and Tagg’s attempt to corral their dinosaurs causes
Llahd to be captured by Rasp. When the Rulons’ ultimatum is delivered to Questar,
he implements a plan that gives the Stegosaurus a chance to help save the day.
EPISODE 3: THE RULON STAMPEDE
The Dino-Riders have two crises to contend with today. The first is a severely weakened
Serena hovering near death after healing one to many dinosaurs. The second is the
unstoppable army of brain boxed dinosaurs Krulos is building to stampede through
the Dino-Rider camp. Questar’s creative handling of the S.T.E.P. crystal holds the
key to dealing with both situations.
EPISODE 4: THE BLUE SKIES OF EARTH
Yungstar’s flying antics keep getting him into trouble in front of his rival Aero.
Eventually, he leaves camp to tend to his bruised ego and flies right into the Rulon
army. Hammerhead has created a large airforce for Krulos that includes the world’s
largest Pteranodon. Somehow, Yungstar must return to camp and help the Dino-Riders’
new air trainees defeat this new threat.
EPISODE 5: TORO, TORO, TOROSAURUS
Llahd’s attempt to show his worth to the Dino-Riders in battle nearly costs him and
Tagg their lives. He runs away to prove that he can be a hero all by himself, but
can’t help a trapped herd of Torosauruses alone. Meanwhile, the camp is left at half
strength while his people go out in search of him. The Rulons take advantage of the
ship’s vulnerability and launch an attack that the Dino-Riders cannot overcome without
reinforcements.
EPISODE 6: T-REX
The T-Rex has received a weapons upgrade that Krulos is eager to test in the field.
The Dino-Riders are no match for the dinosaur’s fearsome arsenal and very nearly
lose the S.T.E.P. crystal. Turret gets close enough to shoot off the brain box but
doesn’t celebrate with the others - he’s been feeling useless lately and considers
this a lucky shot. But he gets the chance to regain his confidence when Krulos lures
an entire family of T-Rex into the Dino-Riders’ camp.
EPISODE 7: KRULOS
An earthquake takes place that severely injures Krulos during his ambush of a small
band of Dino-Riders. His top three commanders quickly dismiss his case as hopeless
and start squabbling over who will take his place as leader. Later, Serena is captured
during her search for a wounded being. It’s up to Questar, Mind-Zei, and the commandos
to infiltrate Dreadlock and free her.
EPISODE 8: TAGG, YOU’RE IT!
The Dino-Riders are perplexed by a recent onslaught of peculiar earthquakes. When
Tagg goes to help some thirsty dinosaurs reclaim their watering hole, he stumbles
upon a Rulon tunneling operation that is responsible for the tremors. Although Tagg
is captured by the Rulons, Llahd gets away and alerts Questar to the trouble. Our
heroes must find Tagg and stop their enemies before the tunnel breaks through the
bottom of the ship.
EPISODE 9: THANKSGIVING
Llahd is the only one who isn’t in the spirit of the Dino-Riders’ first Thanksgiving
on Prehistoric Earth. Soon everyone is troubled when a new Rulon dam completely cuts
the valley off from a plentiful water source. The Dino-Riders’ efforts to survey
Krulos’ latest threat leads to Yungstar and Llahd's capture. While Questar leads
a team of commandos to save their people and blow the dam, Yungstar tells Llahd about
the Dino-Riders’ last Thanksgiving on Valoria.
EPISODE 10: TO LOSE THE PATH
Rasp’s work on a new pulse cannon at the Rulons’ weapons refinery causes some chemical
waste to be disposed into the river. Many dinosaurs fall ill because of this pollution;
Yungstar becomes so infuriated that he doubles his resolve to end the Rulon threat
once and for all. His hatred grows so intense that he loses his ability to communicate
telepathically. Somehow, Yungstar must reclaim the Path before he is hunted down
by Krok and Lokus.
EPISODE 11: ENTER THE COMMANDOS
The Commandos, led by an overly confident and independent Astra, stop Hammerhead
from stealing a nest of Triceratops eggs. Upon learning that many nests have been
found empty in recent weeks, Questar sends Astra’s team to Dreadlock to learn the
Rulons’ plan. It turns out that Krulos has stolen the eggs as part of a scheme to
raise a large Triceratops army. Can the Commandos deal with the problem without the
help of the other Dino-Riders?
EPISODE 12: BATTLE FOR THE BRONTOSAURUS
(Part 1 of 2)
Both sides race to track down a mammoth Brontosaurus to add to their ranks. The Commandos
manage to find the animal first, but Hammerhead and Skate show up with a hunting
party and a potentially fatal tranquilizer. It’s going to take some clever maneuvering
for the good guys to get the Brontosaurus safely back to camp. Meanwhile, Krulos
implements a subtle scheme to cripple the Dino-Riders’ leadership.
EPISODE 13: ONE TO LEAD US
(Part 2 of 2)
Suspected of secretly dealing with Krulos, Questar shocks his people by refusing
to submit to Trial by the Path. He enters voluntary exile until he can clear his
name and leaves Gunner, Mind-Zei, and Icon in command. But without a single leader
to guide them, the Dino-Riders are helpless in the face of Krulos’ most severe assault
to date. The Rulons’ victory looks assured once the Brontosaurus is brain boxed,
yet the few Dino-Riders who manage to escape renew their hope of survival thanks
to an unexpected source of help.
EPISODE 14: THE ICE-AGE ADVENTURE
The Rulons attack the Dino-Riders’ camp just as they manage to successfully reactivate
the S.T.E.P. on its new command center. When the victory is about to go to the Rulons,
Astra and the commandos transport the S.T.E.P. to the safety of another time. But
a miscalculation brings them to the Ice Age and in the middle of a war between some
peaceful Cro-Magnons and a greedy tribe of Neanderthals. The Commandos now have two
missions: help their new allies defeat their enemies, and devise a plan to beat back
Krulos’ latest attack.